Import('env')
Import('options')
env = env.Copy()

env.Append(CPPPATH=[
    '#source/kernel/gen_system',
    '#intern/string',
    '#source/gameengine/Network',
])

env.Library(target='#$BUILD_DIR/lib/NG_loopbacknetwork', source=['NG_LoopBackNetworkDeviceInterface.cpp'])
